![]() This enormous demand is, in turn, why you get Atmosphere flameout. Kerbalism's Atmosphere resource, being super low density, is required at over 4000 units per second by the Ranger's air-breathing engine. Both of these have conflicting definitions for the Atmosphere resource, and KSP is recognizing Kerbalism's own which has an extremely low density.ĮlectricCharge, being mass-less, is treated for consumption in an engine by being a multiple of the units per second of resources that have mass, and when a resource has lower density, more units per second are consumed to make up the mass consumed per second, which in turn, means much more ElectricCharge per second is demanded and leads to the 6-figures and Electric flameout. Regarding 6-digit EC consumption: This is caused by the single or largest point of incompatibility between WBI Classic Stock and Kerbalism. Note that these are for completely different install.Įdited Septemby Sadly, I needed to see in-game that the 4000 Atmosphere per second thing was happening to realize what's up: Here is SC with Classic Stock, same result (although I activated fuel cell this time so VTOL tried to use EC, but still flamed out with 15m/s effective air speed): So it seems that using completely different install with different mods is even worse than when I used old install because I can't use Reactor So tried Classic Stock WBI mode and it's same problem, but here I can choose between Propellium and L/Ox, where using CRP would give choice between Hydrolox and Lox.Īnd reactor still won't work as it asks for FusionPellets and there is nowhere to put those, there is no button, no menu - nothing. Will test with ClassicStock and provide logs with cache in next post. Strangely I have tested now on completely different install on creative mode with CRP mode active and on that new install reactor won't even start as it is asking for FussionPellets, which there is not even a menu to put in.Īlso VTOL engine won't even start or use EC and instead would just FlameOut with intakes open Here is ConfigCache for that install I provided logs: I will also test new install with different mods in creative to see if there are same problems. ![]() I don't know any use in these case for this engine. There is that sweet spot you can catch when EC is not drained yet but VTOL flames out due to "insufficient atmosphere", but rarely. There is also a problem where it can flame out due to lack of atmosphere when just trying to lift off from pad with VTOL. I will check out later switching to CRP on my older install and check if VTOL still drains a lot of EC. Other engines use whatever I give them (Propellium or L/OX). Well at least VTOL (probably use only EC, did not notice about propellium). They do use propellium, it's just they also use EC. If there is still a problem after doing this, let me know. At the space center scene, click the "WBT" button in the toolbar and you should get the Play Mode selection window. But you have Kerbalism installed so you really shouldn't be using Classic Stock mode. I'm not home and cannot test right now but you have WBI in Classic Stock mode so the engines should be demanding Propellium. I should have asked you for your MM ConfigCache as well.
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